Tuesday, October 2, 2012

D Programming: OpenGL 3.x+ (for Windon't 7) Part 1

D. Just say it. D...

Mmm....

I really want to get away from C++ (lol impossible ikr).  So I'm going to invest my time and projects into developing with D.

These posts will be tutorials on how to start up D programming, and then on how to write an OpenGL 3.X+ application in D.

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